Gun Powder: the one recipe under every other recipe

Thirty charcoal and twenty sulfur make ten. That single line sits inside forty other items, from the first pistol bullet of the wipe to the last C4 of the raid. This is everything about it that the crafting menu leaves out.

Gun Powder item icon from Rust

When I built the reverse index for this site — the list on every item page of what it is used to craft — Gun Powder came out with forty entries, which put it fifth in the whole game behind metal fragments, wood, cloth and high quality metal. Those four are raw materials. Gun Powder is the only crafted item in that company, and it is the reason every ammo and explosive cost on this site has to be traced down a level before it means anything.

The recipe

RecipeCharcoal ×30, Sulfur ×20
Yield10 per craft
WorkbenchLevel 1
Craft time2 seconds
Stack size1,000
Item ID-265876753

Three things in that table matter more than they look. The yield of ten is the highest of any ammunition-related item and is the single most common cause of accidental over-crafting on this site's yield list. The two-second craft time is why a large gun powder queue is fast but never instant. And the 3:2 charcoal-to-sulfur ratio means charcoal, not sulfur, is what you run short of first if your furnaces have been idle.

What a stack costs

A full stack of 1,000 is one hundred crafts:

TargetCrafts to queueCharcoalSulfurQueue time
100 gun powder1030020020 s
500 gun powder501,5001,0001 min 40 s
1,000 (one stack)1003,0002,0003 min 20 s
Enough for 8 rockets (5,200)52015,60010,40017 min 20 s

That last row is the one to sit with. Eight rockets need 650 gun powder each once the Explosives inside them are counted, so 5,200 in total, and at two seconds a craft that is seventeen minutes of queue before you have made a single rocket. The raid cost guide works the rest of that bill out.

The 1,000 trap. The crafting queue counts crafts, not items. Ask it for 1,000 Gun Powder and you have asked for 1,000 crafts, which is 10,000 powder and 20,000 sulfur you do not have — so the queue silently makes however many it can afford and stops. The line for a stack is craft.add -265876753 100, and the bind maker writes the 100 for you if you type 1,000.

Where the charcoal comes from

Charcoal is not mined. It is what a furnace leaves behind when it burns wood, which means every smelting run you do for metal or sulfur is also a charcoal run. In practice the way to never be short is to keep furnaces burning whenever you are home, even with nothing in them but wood. A furnace full of wood produces charcoal on its own; it does not need ore in it to do that.

The ratio to remember is that gun powder wants one and a half times as much charcoal as sulfur. If you have farmed 2,000 sulfur for a stack of powder, you need 3,000 charcoal to go with it, and if the furnaces have been cold that 3,000 is the slow part.

Everything Gun Powder is used to craft

All forty, from the dataset. Every one of these is a recipe where the real cost is the powder, which is to say the sulfur.

Ammunition (13)

Explosives and ordnance (11)

Plus the Mortar Shell, Homemade Landmine, Propane Explosive Bomb and Survey Charge, and — through Explosives — the Timed Explosive Charge and Satchel Charge, which do not list gun powder directly but are mostly made of it.

Utility and fireworks (16)

Flare, Flashbang, Smoke Grenade, Firebomb, Torpedo, Cannonball, and ten fireworks: the Red, Green, Blue, Orange, Violet, Champagne and Pattern Boomers and the Red, Violet and White Volcano fireworks. The fireworks are why gun powder consumption spikes on the last night of a wipe.

How to think about it

The habit that changed how I play is to stop thinking of gun powder as a thing you craft when you need ammo and start treating it as the stack you keep topped up, the way you keep cloth or metal fragments. It has the same stack size as a raw material, it crafts faster than almost anything, and every fight and every raid draws from it. A base that has a stack of powder on hand can turn sulfur into anything in minutes; a base that has to make the powder first is seventeen minutes behind.

The bind for keeping it topped up is a single line: bind numpad9 craft.add -265876753 10, one press for a hundred powder, pressed as often as the charcoal allows.